Arduino is an open source computer hardware and software company, project, and user community that designs and manufactures single-board microcontrollers and microcontroller kits for building digital devices and interactive objects that can sense and control objects in the physical world.

void setup() {
// initialize digital pin LED = 13 as an output.
pinMode(13, OUTPUT);
}

A program for Arduino hardware may be written in any programming language with compilers that produce binary machine code for the target processor. Atmel provides a development environment for their 8-bit AVR and 32-bit ARM Cortex-M based microcontrollers: AVR Studio (older) and Atmel Studio (newer).
IDE
The Arduino integrated development environment (IDE) is a cross-platform application (for Windows, macOS, Linux) that is written in the programming language Java. It originated from the IDE for the languages Processing and Wiring. It includes a code editor with features such as text cutting and pasting, searching and replacing text, automatic indenting, brace matching, and syntax highlighting, and provides simple one-click mechanisms to compile and upload programs to an Arduino board. It also contains a message area, a text console, a toolbar with buttons for common functions and a hierarchy of operation menus. The source code for the IDE is released under the GNU General Public License, version 2.
The Arduino IDE supports the languages C and C++ using special rules of code structuring. The Arduino IDE supplies a software library from the Wiring project, which provides many common input and output procedures. User-written code only requires two basic functions, for starting the sketch and the main program loop, that are compiled and linked with a program stub main() into an executable cyclic executive program with the GNU toolchain, also included with the IDE distribution. The Arduino IDE employs the program avrdude to convert the executable code into a text file in hexadecimal encoding that is loaded into the Arduino board by a loader program in the board's firmware.
Pro IDE
On October 18th, 2019, Arduino Pro IDE (alpha preview) was released. The system still uses Arduino CLI (Command Line Interface), but improvements include a more professional development environment, autocompletion support, and Git integration.The application frontend is based on the Eclipse Theia Open Source IDE. The main features available in the alpha release are:
- Modern, fully featured development environment
- Dual Mode, Classic Mode (identical to the Classic Arduino IDE) and Pro Mode (File System view)
- New Board Manager
- New Library Manager
- Board List
- Basic Auto-Completion (Arm targets only)
- Git Integration
- Serial Monitor
- Dark Mode
Sketch
A sketch is a program written with the Arduino IDE.Sketches are saved on the development computer as text files with the file extension .ino. Arduino Software (IDE) pre-1.0 saved sketches with the extension .pde.
A minimal Arduino C/C++ program consists of only two functions:
setup(): This function is called once when a sketch starts after power-up or reset. It is used to initialize variables, input and output pin modes, and other libraries needed in the sketch. It is analogous to the functionmain().loop(): Aftersetup()function exits (ends), theloop()function is executed repeatedly in the main program. It controls the board until the board is powered off or is reset. It is analogous to the functionwhile(1).
- Blink example
Most Arduino boards contain a light-emitting diode (LED) and a current limiting resistor connected between pin 13 and ground, which is a convenient feature for many tests and program functions.A typical program used by beginners, akin to Hello, World!, is "blink", which repeatedly blinks the on-board LED integrated into the Arduino board. This program uses the functions
pinMode(), digitalWrite(), and delay(), which are provided by the internal libraries included in the IDE environment.This program is usually loaded into a new Arduino board by the manufacturer. // initialize digital pin LED = 13 as an output.
pinMode(13, OUTPUT);
}
// the loop function runs over and over again forever
void loop() {
digitalWrite(13, HIGH); // turn the LED on (HIGH is the voltage level)
delay(1000); // wait for a second
digitalWrite(13, LOW); // turn the LED off by making the voltage LOW
delay(1000); // wait for a second
}
void loop() {
digitalWrite(13, HIGH); // turn the LED on (HIGH is the voltage level)
delay(1000); // wait for a second
digitalWrite(13, LOW); // turn the LED off by making the voltage LOW
delay(1000); // wait for a second
}

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